* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
* Abstract SteadyClockCore to follow Nintendo changes in 4.x
This is the ground work for 4.0.0 support
* Implement TickBasedSteadyClockCore
Preparation for the ephemeral clock.
* Refactor SystemClockCore to follow 4.0.0 changes
* Implement EphemeralNetworkSystemClock
* Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext
* Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween
* Remove an outdated comment & unused import
* Fix a nit and GetClockSnapshot
* Address comment
* Finish ISteadyClock implementation
* Implement IsStandardNetworkSystemClockAccuracySufficient
Also use signed values for offsets and TimeSpanType
* Address comments
* Fix one missing nit and improve one comment
* Fix typos
* Remove unneeded using statements
* Enforce var style more
* Remove redundant qualifiers
* Fix some indentation
* Disable naming warnings on files with external enum names
* Fix build
* Mass find & replace for comments with no spacing
* Standardize todo capitalization and for/if spacing
* It compiles
* Print correct name when loading an exefs
* Use DirectorySaveDataFileSystem for savedata
* Handle more errors in IFileSystem
* Remove structs replaced by LibHac structs
* Fix alignment
* Fix alignment again
* Fix IFile and IFileSystem IPC
* Alignment
* Use released libhac version
* Make it possibles to load hb-loader and hb-menu
One issue remains with hb-menu homebrew icons because of SIMD issues
(libjpeg-turbo related) and netloader doesn't work.
* Implement GetApplicationControlData
* Fix shared fonts for NSO/NRO
* Add homebrew NRO romfs support
This readd the NRO support by parsing the ASET header
* Address comments about HomebrewRomFs
* override Dispose in homebrew romfs stream
* Use a struct for file timestamp
* Simplify positional increments in GetApplicationControlData
* Address comments
* improve readability of the memory permission check in SetProcessMemoryPermission
* Fix previous broken check
* Add address space checks in SetProcessMemoryPermission
* Remove ARM32 interpreter and add ARM32 support on the translator
* Nits.
* Rename Cond -> Condition
* Align code again
* Rename Data to Alu
* Enable ARM32 support and handle undefined instructions
* Use the IsThumb method to check if its a thumb opcode
* Remove another 32-bits check
* Implement some IPC related kernel SVCs properly
* Fix BLZ decompression when the segment also has a uncompressed chunck
* Set default cpu core on process start from ProgramLoader, remove debug message
* Load process capabilities properly on KIPs
* Fix a copy/paste error in UnmapPhysicalMemory64
* Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch
* Implement RegisterService on sm and AcceptSession (partial)
* Misc fixes and improvements on new IPC methods
* Move IPC related SVCs into a separate file, and logging on RegisterService (sm)
* Some small fixes related to receive list buffers and error cases
* Load NSOs using the correct pool partition
* Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however
* Fix send static buffer copy
* Session release, implement closing requests on client disconnect
* Implement ConnectToPort SVC
* KLightSession init
* Initial implementation of KProcess
* Some improvements to the memory manager, implement back guest stack trace printing
* Better GetInfo implementation, improve checking in some places with information from process capabilities
* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary
* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts
* Attempt at implementing ldr:ro with new KProcess
* Allow BSS with size 0 on ldr:ro
* Add checking for memory block slab heap usage, return errors if full, exit gracefully
* Use KMemoryBlockSize const from KMemoryManager
* Allow all methods to read from non-contiguous locations
* Fix for TransactParcelAuto
* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort
* Fix wrong check for source pages count from page list on MapPhysicalMemory
* Fix some issues with UnloadNro on ldr:ro
* Implement contentmanager and related services
* small changes
* read system firmware version from nand
* add pfs support, write directoryentry info for romfs files
* add file check in fsp-srv:8
* add support for open fs of internal files
* fix filename when accessing pfs
* use switch style paths for contentpath
* close nca after verifying type
* removed publishing profiles, align directory entry
* fix style
* lots of style fixes
* yasf(yet another style fix)
* yasf(yet another style fix) plus symbols
* enforce path check on every fs access
* change enum type to default
* fix typo
* Better implementation of the DMA pusher, misc fixes
* Remove some debug code
* Correct RGBX8 format
* Add support for linked Texture Sampler Control
* Attempt to fix upside down screen issue
* support reading control data
* show game info on titlebar
* use first language is default is not available
* use seperate language enums for titles
* fix hex display
* Started to rewrite the thread scheduler
* Add a single core-like scheduling mode, enabled by default
* Clear exclusive monitor on context switch
* Add SetThreadActivity, misc fixes
* Implement WaitForAddress and SignalToAddress svcs, misc fixes
* Misc fixes (on SetActivity and Arbiter), other tweaks
* Rebased
* Add missing null check
* Rename multicore key on config, fix UpdatePriorityInheritance
* Make scheduling data MLQs private
* nit: Ordering
* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback