Ryujinx/Ryujinx.Audio
jhorv 23c844b2aa
Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays

* structure for loops in a way that the JIT will elide array/Span bounds checking

* avoiding function calls in for loop condition tests

* avoid LINQ in a hot path

* conform with code style

* fix mistake in GetNextWaitingObject()

* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue

* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
2023-03-11 17:05:48 -03:00
..
Backends Audio: Implement PCM24 output (#4321) 2023-01-20 21:46:13 +01:00
Common Misc performance tweaks (#4509) 2023-03-11 17:05:48 -03:00
Input misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Integration ava: Cleanup AppHost (#4240) 2023-01-10 18:45:55 +01:00
Output misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Renderer Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
AudioManager.cs misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Constants.cs misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
ResultCode.cs amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
Ryujinx.Audio.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00