Ryujinx/Ryujinx.Graphics.Gpu
gdkchan 86fd0643c2
Implement support for page sizes > 4KB (#4252)
* Implement support for page sizes > 4KB

* Check and work around more alignment issues

* Was not meant to change this

* Use MemoryBlock.GetPageSize() value for signal handler code

* Do not take the path for private allocations if host supports 4KB pages

* Add Flags attribute on MemoryMapFlags

* Fix dirty region size with 16kb pages

Would accidentally report a size that was too high (generally 16k instead of 4k, uploading 4x as much data)

Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-01-17 05:13:24 +01:00
..
Engine Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
Image Implement support for page sizes > 4KB (#4252) 2023-01-17 05:13:24 +01:00
Memory Implement support for page sizes > 4KB (#4252) 2023-01-17 05:13:24 +01:00
Shader Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00
Constants.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 2022-11-17 18:47:41 +01:00
GpuChannel.cs Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285) 2023-01-14 00:16:06 -03:00
GpuContext.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
GraphicsConfig.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
Window.cs Add short duration texture cache (#3754) 2023-01-17 04:39:46 +01:00