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* Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump |
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.. | ||
AstAssignment.cs | ||
AstBlock.cs | ||
AstBlockType.cs | ||
AstBlockVisitor.cs | ||
AstComment.cs | ||
AstHelper.cs | ||
AstNode.cs | ||
AstOperand.cs | ||
AstOperation.cs | ||
AstOptimizer.cs | ||
AstTextureOperation.cs | ||
GotoElimination.cs | ||
GotoStatement.cs | ||
HelperFunctionsMask.cs | ||
IAstNode.cs | ||
InstructionInfo.cs | ||
OperandInfo.cs | ||
PhiFunctions.cs | ||
StructuredFunction.cs | ||
StructuredProgram.cs | ||
StructuredProgramContext.cs | ||
StructuredProgramInfo.cs | ||
VariableType.cs |