.. |
Exceptions
|
Split main project into core,graphics and chocolarm4 subproject (#29)
|
2018-02-20 17:09:23 -03:00 |
Handles
|
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
|
2018-04-19 16:18:30 -03:00 |
Ipc
|
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
|
2018-04-04 21:01:36 -03:00 |
Kernel
|
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
|
2018-04-19 16:18:30 -03:00 |
Services
|
Fix bad merge, and a few other fixes
|
2018-04-19 00:19:22 -03:00 |
Utilities
|
Allow more than one process, free resources on process dispose, implement SvcExitThread
|
2018-03-12 01:14:12 -03:00 |
AppletStateMgr.cs
|
[HLE/Kernel] Somewhat improved sync primitives
|
2018-04-18 23:52:36 -03:00 |
ErrorCode.cs
|
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
|
2018-03-05 16:18:37 -03:00 |
ErrorModule.cs
|
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
|
2018-03-05 16:18:37 -03:00 |
GlobalStateTable.cs
|
Support different framebuffer offsets (fixes #59)
|
2018-03-20 12:18:25 -03:00 |
Homebrew.cs
|
Improvements to audout (#58)
|
2018-03-15 21:06:24 -03:00 |
Horizon.cs
|
Fix bad merge, and a few other fixes
|
2018-04-19 00:19:22 -03:00 |
IdDictionary.cs
|
Support different framebuffer offsets (fixes #59)
|
2018-03-20 12:18:25 -03:00 |
MemoryRegions.cs
|
Bump the maximum number of threads
|
2018-04-06 10:53:18 -03:00 |
MemoryType.cs
|
Split main project into core,graphics and chocolarm4 subproject (#29)
|
2018-02-20 17:09:23 -03:00 |
Process.cs
|
Fix bad merge, and a few other fixes
|
2018-04-19 00:19:22 -03:00 |
ServiceCtx.cs
|
[WIP] Add support for events (#60)
|
2018-03-19 15:58:46 -03:00 |