Ryujinx/Ryujinx.Core/OsHle/Kernel
gdkchan 34037701c7
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl

* More work on NvHostCtrl

* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind

* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)

* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks

* Remove now unused code, add comment about probably wrong result codes
2018-05-07 15:53:23 -03:00
..
KernelErr.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
NsTimeConverter.cs [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly 2018-04-19 04:06:23 -03:00
SvcHandler.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
SvcMemory.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
SvcSystem.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
SvcThread.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
SvcThreadSync.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00