mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 08:08:32 +00:00
86fd0643c2
* Implement support for page sizes > 4KB * Check and work around more alignment issues * Was not meant to change this * Use MemoryBlock.GetPageSize() value for signal handler code * Do not take the path for private allocations if host supports 4KB pages * Add Flags attribute on MemoryMapFlags * Fix dirty region size with 16kb pages Would accidentally report a size that was too high (generally 16k instead of 4k, uploading 4x as much data) Co-authored-by: riperiperi <rhy3756547@hotmail.com>
161 lines
5 KiB
C#
161 lines
5 KiB
C#
using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.SupervisorCall;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Concurrent;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel
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{
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class KernelContext : IDisposable
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{
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public long PrivilegedProcessLowestId { get; set; } = 1;
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public long PrivilegedProcessHighestId { get; set; } = 8;
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public bool EnableVersionChecks { get; set; }
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public bool KernelInitialized { get; }
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public bool Running { get; private set; }
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public Switch Device { get; }
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public MemoryBlock Memory { get; }
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public ITickSource TickSource { get; }
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public Syscall Syscall { get; }
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public SyscallHandler SyscallHandler { get; }
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public KResourceLimit ResourceLimit { get; }
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public KMemoryManager MemoryManager { get; }
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public KMemoryBlockSlabManager LargeMemoryBlockSlabManager { get; }
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public KMemoryBlockSlabManager SmallMemoryBlockSlabManager { get; }
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public KSlabHeap UserSlabHeapPages { get; }
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public KCriticalSection CriticalSection { get; }
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public KScheduler[] Schedulers { get; }
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public KPriorityQueue PriorityQueue { get; }
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public KTimeManager TimeManager { get; }
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public KSynchronization Synchronization { get; }
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public KContextIdManager ContextIdManager { get; }
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public ConcurrentDictionary<ulong, KProcess> Processes { get; }
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public ConcurrentDictionary<string, KAutoObject> AutoObjectNames { get; }
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public bool ThreadReselectionRequested { get; set; }
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private ulong _kipId;
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private ulong _processId;
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private ulong _threadUid;
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public KernelContext(
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ITickSource tickSource,
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Switch device,
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MemoryBlock memory,
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MemorySize memorySize,
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MemoryArrange memoryArrange)
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{
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TickSource = tickSource;
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Device = device;
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Memory = memory;
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Running = true;
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Syscall = new Syscall(this);
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SyscallHandler = new SyscallHandler(this);
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ResourceLimit = new KResourceLimit(this);
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KernelInit.InitializeResourceLimit(ResourceLimit, memorySize);
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MemoryManager = new KMemoryManager(memorySize, memoryArrange);
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LargeMemoryBlockSlabManager = new KMemoryBlockSlabManager(KernelConstants.MemoryBlockAllocatorSize * 2);
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SmallMemoryBlockSlabManager = new KMemoryBlockSlabManager(KernelConstants.MemoryBlockAllocatorSize);
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UserSlabHeapPages = new KSlabHeap(
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KernelConstants.UserSlabHeapBase,
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KernelConstants.UserSlabHeapItemSize,
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KernelConstants.UserSlabHeapSize);
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CommitMemory(KernelConstants.UserSlabHeapBase - DramMemoryMap.DramBase, KernelConstants.UserSlabHeapSize);
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CriticalSection = new KCriticalSection(this);
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Schedulers = new KScheduler[KScheduler.CpuCoresCount];
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PriorityQueue = new KPriorityQueue();
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TimeManager = new KTimeManager(this);
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Synchronization = new KSynchronization(this);
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ContextIdManager = new KContextIdManager();
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for (int core = 0; core < KScheduler.CpuCoresCount; core++)
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{
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Schedulers[core] = new KScheduler(this, core);
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}
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StartPreemptionThread();
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KernelInitialized = true;
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Processes = new ConcurrentDictionary<ulong, KProcess>();
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AutoObjectNames = new ConcurrentDictionary<string, KAutoObject>();
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_kipId = KernelConstants.InitialKipId;
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_processId = KernelConstants.InitialProcessId;
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}
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private void StartPreemptionThread()
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{
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void PreemptionThreadStart()
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{
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KScheduler.PreemptionThreadLoop(this);
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}
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new Thread(PreemptionThreadStart) { Name = "HLE.PreemptionThread" }.Start();
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}
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public void CommitMemory(ulong address, ulong size)
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{
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ulong alignment = MemoryBlock.GetPageSize();
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ulong endAddress = address + size;
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address &= ~(alignment - 1);
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endAddress = (endAddress + (alignment - 1)) & ~(alignment - 1);
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Memory.Commit(address, endAddress - address);
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}
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public ulong NewThreadUid()
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{
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return Interlocked.Increment(ref _threadUid) - 1;
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}
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public ulong NewKipId()
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{
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return Interlocked.Increment(ref _kipId) - 1;
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}
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public ulong NewProcessId()
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{
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return Interlocked.Increment(ref _processId) - 1;
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}
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public void Dispose()
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{
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Running = false;
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for (int i = 0; i < KScheduler.CpuCoresCount; i++)
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{
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Schedulers[i].Dispose();
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}
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TimeManager.Dispose();
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}
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}
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}
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