Ryujinx/Ryujinx.HLE/HOS/Services/Time
jhorv 23c844b2aa
Misc performance tweaks (#4509)
* use Array.Empty() where instead of allocating new zero-length arrays

* structure for loops in a way that the JIT will elide array/Span bounds checking

* avoiding function calls in for loop condition tests

* avoid LINQ in a hot path

* conform with code style

* fix mistake in GetNextWaitingObject()

* fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue

* make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint
2023-03-11 17:05:48 -03:00
..
Clock Some minor cleanups and optimizations (#4174) 2022-12-24 14:30:39 -03:00
StaticService IPC refactor part 3+4: New server HIPC message processor (#4188) 2023-01-04 23:15:45 +01:00
TimeZone Misc performance tweaks (#4509) 2023-03-11 17:05:48 -03:00
Types infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
IAlarmService.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs Initial support for the new 12.x IPC system (#2182) 2021-04-14 00:01:24 +02:00
IStaticServiceForPsc.cs IPC refactor part 3+4: New server HIPC message processor (#4188) 2023-01-04 23:15:45 +01:00
ITimeServiceManager.cs IPC refactor part 3+4: New server HIPC message processor (#4188) 2023-01-04 23:15:45 +01:00
ResultCode.cs ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 2022-03-15 04:07:07 +01:00
TimeManager.cs infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
TimeSharedMemory.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00