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https://github.com/Ryujinx/Ryujinx.git
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1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
108 lines
3.6 KiB
C#
108 lines
3.6 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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class StandardUserSystemClockCore : SystemClockCore
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{
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private StandardLocalSystemClockCore _localSystemClockCore;
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private StandardNetworkSystemClockCore _networkSystemClockCore;
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private bool _autoCorrectionEnabled;
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private SteadyClockTimePoint _autoCorrectionTime;
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private KEvent _autoCorrectionEvent;
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public StandardUserSystemClockCore(StandardLocalSystemClockCore localSystemClockCore, StandardNetworkSystemClockCore networkSystemClockCore) : base(localSystemClockCore.GetSteadyClockCore())
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{
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_localSystemClockCore = localSystemClockCore;
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_networkSystemClockCore = networkSystemClockCore;
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_autoCorrectionEnabled = false;
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_autoCorrectionTime = SteadyClockTimePoint.GetRandom();
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_autoCorrectionEvent = null;
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}
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protected override ResultCode Flush(SystemClockContext context)
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{
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// As UserSystemClock isn't a real system clock, this shouldn't happens.
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throw new NotImplementedException();
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}
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public override ResultCode GetClockContext(KThread thread, out SystemClockContext context)
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{
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ResultCode result = ApplyAutomaticCorrection(thread, false);
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context = new SystemClockContext();
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if (result == ResultCode.Success)
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{
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return _localSystemClockCore.GetClockContext(thread, out context);
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}
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return result;
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}
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public override ResultCode SetClockContext(SystemClockContext context)
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{
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return ResultCode.NotImplemented;
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}
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private ResultCode ApplyAutomaticCorrection(KThread thread, bool autoCorrectionEnabled)
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{
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ResultCode result = ResultCode.Success;
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if (_autoCorrectionEnabled != autoCorrectionEnabled && _networkSystemClockCore.IsClockSetup(thread))
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{
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result = _networkSystemClockCore.GetClockContext(thread, out SystemClockContext context);
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if (result == ResultCode.Success)
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{
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_localSystemClockCore.SetClockContext(context);
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}
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}
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return result;
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}
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internal void CreateAutomaticCorrectionEvent(Horizon system)
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{
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_autoCorrectionEvent = new KEvent(system);
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}
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public ResultCode SetAutomaticCorrectionEnabled(KThread thread, bool autoCorrectionEnabled)
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{
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ResultCode result = ApplyAutomaticCorrection(thread, autoCorrectionEnabled);
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if (result == ResultCode.Success)
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{
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_autoCorrectionEnabled = autoCorrectionEnabled;
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}
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return result;
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}
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public bool IsAutomaticCorrectionEnabled()
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{
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return _autoCorrectionEnabled;
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}
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public KReadableEvent GetAutomaticCorrectionReadableEvent()
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{
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return _autoCorrectionEvent.ReadableEvent;
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}
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public void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steadyClockTimePoint)
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{
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_autoCorrectionTime = steadyClockTimePoint;
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}
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public SteadyClockTimePoint GetAutomaticCorrectionUpdatedTime()
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{
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return _autoCorrectionTime;
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}
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public void SignalAutomaticCorrectionEvent()
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{
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_autoCorrectionEvent.WritableEvent.Signal();
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}
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}
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}
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