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c1372ed775
* Use ReadOnlySpan<byte> compiler optimization in more places * Revert changes in ShaderBinaries.cs * Remove unused using; * Use ReadOnlySpan<byte> compiler optimization in more places |
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CodeGen | ||
Common | ||
Decoders | ||
Diagnostics | ||
Instructions | ||
IntermediateRepresentation | ||
Memory | ||
Signal | ||
State | ||
Translation | ||
Allocators.cs | ||
ARMeilleure.csproj | ||
Optimizations.cs | ||
Statistics.cs |