Ryujinx/Ryujinx.Graphics/Shader/Translation
gdkchan 26be1cb4e2 Implement gl_ClipDistance on the shader generator (#680)
* Implement gl_ClipDistance on the shader generator, do not return the undef name for unknown built-in attributes

* Handle unknown attribute loads aswell
2019-04-25 09:09:01 +10:00
..
Optimizations
AttributeConsts.cs Implement gl_ClipDistance on the shader generator (#680) 2019-04-25 09:09:01 +10:00
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs
EmitterContextInsts.cs
Ssa.cs
Translator.cs