Ryujinx/Ryujinx.HLE/HOS/Services/Fs/IMultiCommitManager.cs
Alex Barney dadc0e59da
Update to LibHac 0.13.1 (#2475)
* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
2021-08-12 23:56:24 +02:00

44 lines
1.2 KiB
C#

using LibHac;
using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
namespace Ryujinx.HLE.HOS.Services.Fs
{
class IMultiCommitManager : DisposableIpcService // 6.0.0+
{
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> _baseCommitManager;
public IMultiCommitManager(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IMultiCommitManager> baseCommitManager)
{
_baseCommitManager = baseCommitManager;
}
[CommandHipc(1)] // 6.0.0+
// Add(object<nn::fssrv::sf::IFileSystem>)
public ResultCode Add(ServiceCtx context)
{
IFileSystem fileSystem = GetObject<IFileSystem>(context, 0);
Result result = _baseCommitManager.Target.Add(fileSystem.GetBaseFileSystem());
return (ResultCode)result.Value;
}
[CommandHipc(2)] // 6.0.0+
// Commit()
public ResultCode Commit(ServiceCtx context)
{
Result result = _baseCommitManager.Target.Commit();
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseCommitManager?.Dispose();
}
}
}
}