Ryujinx/Ryujinx.HLE/HOS/Services/Vi/RootService/ApplicationDisplayService/AndroidSurfaceComposerClient.cs
Ac_K 40d1acd198
vi: Unify resolutions values and accurate implementation of them. (#2640)
* vi: Unify resolutions values and accurate implementation of them.

To continue what was made in #2618, I've REd `vi` service a bit. Now values and checks related to displays are more accurate.

- `am`  GetDefaultDisplayResolution / GetDefaultDisplayResolutionChangeEvent have more informations on what the service does.
- `vi:u/vi:m/vi:s` GetDisplayService are now accurate.
- `IApplicationDisplay` GetRelayService, GetSystemDisplayService, GetManagerDisplayService, GetIndirectDisplayTransactionService, ListDisplays, OpenDisplay, OpenDefaultDisplay, CloseDisplay, GetDisplayResolution are now properly implemented.
- Some other calls are cleaned or have extra checks accordingly to RE.

Additionnaly, `IFriendService` have some wrong aligned things, and `pm:info` service placeholder was missing.

* just use _openedDisplayInfo.Remove()

* use context.Memory.Fill()

* fix some casting

* remove unneeded comment

* cleanup

* uses TryAdd

* displayId > ulong

* GetDisplayResolution > ulong

* UL
2021-09-19 12:57:39 +02:00

19 lines
620 B
C#

namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
{
static class AndroidSurfaceComposerClient
{
// NOTE: This is android::SurfaceComposerClient::getDisplayInfo.
public static (ulong, ulong) GetDisplayInfo(ServiceCtx context, ulong displayId = 0)
{
// TODO: This need to be REd, it should returns the driver resolution and more.
if (context.Device.System.State.DockedMode)
{
return (1920, 1080);
}
else
{
return (1280, 720);
}
}
}
}