Ryujinx/Ryujinx.Horizon/Sdk/Sf/RawDataOffsetCalculator.cs
Ac_K 550747eac6
Horizon: Impl Prepo, Fixes bugs, Clean things (#4220)
* Horizon: Impl Prepo, Fixes bugs, Clean things

* remove ToArray()

* resultCode > status

* Remove old services

* Addresses gdkchan's comments and more cleanup

* Addresses Gdkchan's feedback 2

* Reorganize services, make sure service are loaded before guest

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Create interfaces for lm and sm

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-08 12:13:39 +00:00

49 lines
1.3 KiB
C#

using Ryujinx.Common;
namespace Ryujinx.Horizon.Sdk.Sf
{
static class RawDataOffsetCalculator
{
public static int[] Calculate(CommandArg[] args)
{
int[] offsets = new int[args.Length + 1];
if (args.Length != 0)
{
int argsCount = args.Length;
int[] sizes = new int[argsCount];
int[] aligns = new int[argsCount];
int[] map = new int[argsCount];
for (int i = 0; i < argsCount; i++)
{
sizes[i] = args[i].ArgSize;
aligns[i] = args[i].ArgAlignment;
map[i] = i;
}
for (int i = 1; i < argsCount; i++)
{
for (int j = i; j > 0 && aligns[map[j - 1]] > aligns[map[j]]; j--)
{
(map[j], map[j - 1]) = (map[j - 1], map[j]);
}
}
int offset = 0;
foreach (int i in map)
{
offset = BitUtils.AlignUp(offset, aligns[i]);
offsets[i] = offset;
offset += sizes[i];
}
offsets[argsCount] = offset;
}
return offsets;
}
}
}