Ryujinx/Ryujinx.Graphics.Vulkan/WindowBase.cs
Emmanuel Hansen c8f9292bab
Avalonia - Couple fixes and improvements to vulkan (#3483)
* drop split devices, rebase

* add fallback to opengl if vulkan is not available

* addressed review

* ensure present image references are incremented and decremented when necessary

* allow changing vsync for vulkan

* fix screenshot on avalonia vulkan

* save favorite when toggled

* improve sync between popups

* use separate devices for each new window

* fix crash when closing window

* addressed review

* don't create the main window with immediate mode

* change skia vk delegate to method

* update vulkan throwonerror

* addressed review
2022-08-16 16:32:37 +00:00

15 lines
475 B
C#

using Ryujinx.Graphics.GAL;
using System;
namespace Ryujinx.Graphics.Vulkan
{
internal abstract class WindowBase: IWindow
{
public bool ScreenCaptureRequested { get; set; }
public abstract void Dispose();
public abstract void Present(ITexture texture, ImageCrop crop, Action<object> swapBuffersCallback);
public abstract void SetSize(int width, int height);
public abstract void ChangeVSyncMode(bool vsyncEnabled);
}
}