Ryujinx/Ryujinx.Graphics.Vic
Mary 57d3296ba4
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto <caianbene@gmail.com>
2021-11-28 21:24:17 +01:00
..
Image Added support for Pixel Format X8B8G8R8 (#2716) 2021-10-07 18:41:02 -03:00
Types Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
Blender.cs infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
ResourceManager.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Vic.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
VicDevice.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
VicRegisters.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00