mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 17:48:32 +00:00
31 lines
890 B
C#
31 lines
890 B
C#
using System.Collections.Concurrent;
|
|
|
|
namespace Ryujinx.Core.OsHle.Services.Nv
|
|
{
|
|
class NvChNvMap
|
|
{
|
|
private static ConcurrentDictionary<Process, IdDictionary> NvMaps;
|
|
|
|
public void Create(ServiceCtx Context)
|
|
{
|
|
long InputPosition = Context.Request.GetBufferType0x21Position();
|
|
long OutputPosition = Context.Request.GetBufferType0x22Position();
|
|
|
|
int Size = Context.Memory.ReadInt32(InputPosition);
|
|
|
|
int Handle = AddNvMap(Context, new NvMap(Size));
|
|
|
|
Context.Memory.WriteInt32(OutputPosition, Handle);
|
|
}
|
|
|
|
private int AddNvMap(ServiceCtx Context, NvMap Map)
|
|
{
|
|
return NvMaps[Context.Process].Add(Map);
|
|
}
|
|
|
|
public NvMap GetNvMap(ServiceCtx Context, int Handle)
|
|
{
|
|
return NvMaps[Context.Process].GetData<NvMap>(Handle);
|
|
}
|
|
}
|
|
} |