Ryujinx/Ryujinx.Graphics/Gal/Shader/ShaderIrOperAbuf.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

15 lines
339 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrOperAbuf : ShaderIrNode
{
public int Offs { get; private set; }
public ShaderIrNode Vertex { get; private set; }
public ShaderIrOperAbuf(int offs, ShaderIrNode vertex)
{
Offs = offs;
Vertex = vertex;
}
}
}