Ryujinx/Ryujinx.Graphics.Gpu/Shader/HashTable
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
HashState.cs
IDataAccessor.cs
PartitionedHashTable.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
PartitionHashTable.cs
SmartDataAccessor.cs