Ryujinx/Ryujinx.Graphics.GAL/Multithreading
riperiperi 458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
* Track buffer migrations and flush source on incomplete copy

Makes sure that the modified range list is always from the latest iteration of the buffer, and flushes earlier iterations of a buffer if the data has not been migrated yet.

* Cleanup 1

* Reduce cost for redundant signal checks on Vulkan

* Only inherit the range list if there are pending ranges.

* Fix OpenGL

* Address Feedback

* Whoops
2022-12-01 16:30:13 +01:00
..
Commands GAL: Send all buffer assignments at once rather than individually (#3881) 2022-11-24 07:50:59 +00:00
Model Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
Resources
BufferMap.cs
CommandHelper.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
CommandType.cs
SyncMap.cs
ThreadedHelpers.cs
ThreadedPipeline.cs
ThreadedRenderer.cs
ThreadedWindow.cs