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https://github.com/Ryujinx/Ryujinx.git
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57d3296ba4
* infra: Migrate to .NET 6 * Rollback version naming change * Workaround .NET 6 ZipArchive API issues * ci: Switch to VS 2022 for AppVeyor CI is now ready for .NET 6 * Suppress WebClient warning in DoUpdateWithMultipleThreads * Attempt to workaround System.Drawing.Common changes on 6.0.0 * Change keyboard rendering from System.Drawing to ImageSharp * Make the software keyboard renderer multithreaded * Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load * Add fallback fonts to the keyboard renderer * Fix warnings * Address caian's comment * Clean up linux workaround as it's uneeded now * Update readme Co-authored-by: Caian Benedicto <caianbene@gmail.com>
38 lines
956 B
C#
38 lines
956 B
C#
using System.Security.Cryptography;
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namespace Ryujinx.HLE.HOS.Services.Spl
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{
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[Service("csrng")]
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class IRandomInterface : DisposableIpcService
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{
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private RandomNumberGenerator _rng;
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private object _lock = new object();
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public IRandomInterface(ServiceCtx context)
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{
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_rng = RandomNumberGenerator.Create();
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}
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[CommandHipc(0)]
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// GetRandomBytes() -> buffer<unknown, 6>
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public ResultCode GetRandomBytes(ServiceCtx context)
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{
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byte[] randomBytes = new byte[context.Request.ReceiveBuff[0].Size];
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_rng.GetBytes(randomBytes);
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context.Memory.Write(context.Request.ReceiveBuff[0].Position, randomBytes);
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return ResultCode.Success;
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}
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protected override void Dispose(bool isDisposing)
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{
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if (isDisposing)
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{
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_rng.Dispose();
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}
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}
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}
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} |