mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:28:36 +00:00
50 lines
1.9 KiB
C#
50 lines
1.9 KiB
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Translation
|
|
{
|
|
static class GlobalMemory
|
|
{
|
|
private const int StorageDescsBaseOffset = 0x44; // In words.
|
|
|
|
public const int StorageDescSize = 4; // In words.
|
|
public const int StorageMaxCount = 16;
|
|
|
|
public const int StorageDescsSize = StorageDescSize * StorageMaxCount;
|
|
|
|
public const int UbeBaseOffset = 0x98; // In words.
|
|
public const int UbeMaxCount = 9;
|
|
public const int UbeDescsSize = StorageDescSize * UbeMaxCount;
|
|
public const int UbeFirstCbuf = 8;
|
|
|
|
public static bool UsesGlobalMemory(Instruction inst)
|
|
{
|
|
return (inst.IsAtomic() && IsGlobalMr(inst)) ||
|
|
inst == Instruction.LoadGlobal ||
|
|
inst == Instruction.StoreGlobal;
|
|
}
|
|
|
|
private static bool IsGlobalMr(Instruction inst)
|
|
{
|
|
return (inst & Instruction.MrMask) == Instruction.MrGlobal;
|
|
}
|
|
|
|
public static int GetStorageCbOffset(ShaderStage stage, int slot)
|
|
{
|
|
return GetStorageBaseCbOffset(stage) + slot * StorageDescSize;
|
|
}
|
|
|
|
public static int GetStorageBaseCbOffset(ShaderStage stage)
|
|
{
|
|
return stage switch
|
|
{
|
|
ShaderStage.Compute => StorageDescsBaseOffset + 2 * StorageDescsSize,
|
|
ShaderStage.Vertex => StorageDescsBaseOffset,
|
|
ShaderStage.TessellationControl => StorageDescsBaseOffset + 1 * StorageDescsSize,
|
|
ShaderStage.TessellationEvaluation => StorageDescsBaseOffset + 2 * StorageDescsSize,
|
|
ShaderStage.Geometry => StorageDescsBaseOffset + 3 * StorageDescsSize,
|
|
ShaderStage.Fragment => StorageDescsBaseOffset + 4 * StorageDescsSize,
|
|
_ => 0
|
|
};
|
|
}
|
|
}
|
|
} |