Ryujinx/Ryujinx.HLE/HOS/Kernel/SupervisorCall/ThreadContext.cs
Mary 20ce37dee6
kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042)
* Start refactoring kernel a bit and import some changes from kernel decoupling PR

* kernel: Put output always at the start in Syscall functions

* kernel: Rewrite GetThreadContext3 to use a structure and to be accurate

* kernel: make KernelTransfer use generic types and simplify

* Fix some warning and do not use getters on MemoryInfo

* Address gdkchan's comment

* GetThreadContext3: use correct pause flag
2022-01-29 22:18:03 +01:00

23 lines
532 B
C#

using ARMeilleure.State;
using Ryujinx.Common.Memory;
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
struct ThreadContext
{
public Array29<ulong> Registers;
public ulong Fp;
public ulong Lr;
public ulong Sp;
public ulong Pc;
public uint Pstate;
#pragma warning disable CS0169
private uint _padding;
#pragma warning restore CS0169
public Array32<V128> FpuRegisters;
public uint Fpcr;
public uint Fpsr;
public ulong Tpidr;
}
}