Ryujinx/Ryujinx.Graphics.Shader/Instructions
gdkchan 2e43d01d36
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866)
* Move gl_Layer from vertex to geometry if GPU does not support it on vertex

* Shader cache version bump

* PR feedback
2022-11-18 23:27:54 -03:00
..
InstEmit.cs
InstEmitAluHelper.cs
InstEmitAttribute.cs
InstEmitBarrier.cs
InstEmitBitfield.cs
InstEmitConversion.cs
InstEmitFloatArithmetic.cs
InstEmitFloatComparison.cs
InstEmitFloatMinMax.cs
InstEmitFlowControl.cs
InstEmitHelper.cs
InstEmitIntegerArithmetic.cs
InstEmitIntegerComparison.cs
InstEmitIntegerLogical.cs
InstEmitIntegerMinMax.cs
InstEmitMemory.cs Fix shader 8-bit and 16-bit STS/STG (#2741) 2021-10-18 20:24:15 -03:00
InstEmitMove.cs
InstEmitMultifunction.cs
InstEmitNop.cs
InstEmitPredicate.cs
InstEmitShift.cs Implement SHF (funnel shift) shader instruction (#2702) 2021-10-17 17:02:20 -03:00
InstEmitSurface.cs Fix shader SULD (bindless) instruction using wrong register as handle (#3732) 2022-10-03 20:40:22 -03:00
InstEmitter.cs Initial work 2020-01-09 02:13:00 +01:00
InstEmitTexture.cs
InstEmitVideoArithmetic.cs
InstEmitVideoMinMax.cs
InstEmitWarp.cs
Lop3Expression.cs Lop3Expression: Optimize expressions (#3184) 2022-04-08 11:17:38 +02:00