mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 20:58:44 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
20 lines
575 B
C#
20 lines
575 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeTxd : OpCodeTexture
|
|
{
|
|
public bool IsBindless { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTxd(emitter, address, opCode);
|
|
|
|
public OpCodeTxd(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
HasOffset = opCode.Extract(35);
|
|
|
|
IsBindless = opCode.Extract(54);
|
|
|
|
LodMode = TextureLodMode.None;
|
|
}
|
|
}
|
|
} |