Ryujinx/Ryujinx.Graphics/Gal/OpenGL
ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319)
* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
2018-08-10 01:09:40 -03:00
..
DeleteValueCallback.cs
OGLCachedResource.cs
OGLConstBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLEnumConverter.cs
OGLExtension.cs
OGLFrameBuffer.cs
OGLPipeline.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLRasterizer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLRenderer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLShader.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLShaderProgram.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLStreamBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
OGLTexture.cs