mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 11:48:34 +00:00
a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
131 lines
4.2 KiB
C#
131 lines
4.2 KiB
C#
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Sockets.Nsd.Manager
|
|
{
|
|
class FqdnResolver
|
|
{
|
|
private const string _dummyAddress = "unknown.dummy.nintendo.net";
|
|
|
|
private NsdSettings _nsdSettings;
|
|
|
|
public FqdnResolver(NsdSettings nsdSettings)
|
|
{
|
|
_nsdSettings = nsdSettings;
|
|
}
|
|
|
|
public ResultCode GetSettingName(ServiceCtx context, out string settingName)
|
|
{
|
|
if (_nsdSettings.TestMode)
|
|
{
|
|
settingName = "";
|
|
|
|
return ResultCode.NotImplemented;
|
|
}
|
|
else
|
|
{
|
|
settingName = "";
|
|
|
|
if (true) // TODO: Determine field (struct + 0x2C)
|
|
{
|
|
settingName = _nsdSettings.Environment;
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
return ResultCode.NullOutputObject;
|
|
}
|
|
}
|
|
|
|
public ResultCode GetEnvironmentIdentifier(ServiceCtx context, out string identifier)
|
|
{
|
|
if (_nsdSettings.TestMode)
|
|
{
|
|
identifier = "rre";
|
|
|
|
return ResultCode.NotImplemented;
|
|
}
|
|
else
|
|
{
|
|
identifier = _nsdSettings.Environment;
|
|
}
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public ResultCode Resolve(ServiceCtx context, string address, out string resolvedAddress)
|
|
{
|
|
if (address != "api.sect.srv.nintendo.net" || address != "conntest.nintendowifi.net")
|
|
{
|
|
// TODO: Load Environment from the savedata.
|
|
address = address.Replace("%", _nsdSettings.Environment);
|
|
|
|
resolvedAddress = "";
|
|
|
|
if (_nsdSettings == null)
|
|
{
|
|
return ResultCode.SettingsNotInitialized;
|
|
}
|
|
|
|
if (!_nsdSettings.Initialized)
|
|
{
|
|
return ResultCode.SettingsNotLoaded;
|
|
}
|
|
|
|
switch (address)
|
|
{
|
|
case "e97b8a9d672e4ce4845ec6947cd66ef6-sb-api.accounts.nintendo.com": // dp1 environment
|
|
resolvedAddress = "e97b8a9d672e4ce4845ec6947cd66ef6-sb.baas.nintendo.com";
|
|
break;
|
|
case "api.accounts.nintendo.com": // dp1 environment
|
|
resolvedAddress = "e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com";
|
|
break;
|
|
case "e97b8a9d672e4ce4845ec6947cd66ef6-sb.accounts.nintendo.com": // lp1 environment
|
|
resolvedAddress = "e97b8a9d672e4ce4845ec6947cd66ef6-sb.baas.nintendo.com";
|
|
break;
|
|
case "accounts.nintendo.com": // lp1 environment
|
|
resolvedAddress = "e0d67c509fb203858ebcb2fe3f88c2aa.baas.nintendo.com";
|
|
break;
|
|
/*
|
|
// TODO: Determine fields of the struct.
|
|
case "": // + 0xEB8 || + 0x2BE8
|
|
resolvedAddress = ""; // + 0xEB8 + 0x300 || + 0x2BE8 + 0x300
|
|
break;
|
|
*/
|
|
default:
|
|
resolvedAddress = address;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
resolvedAddress = address;
|
|
}
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public ResultCode ResolveEx(ServiceCtx context, out ResultCode resultCode, out string resolvedAddress)
|
|
{
|
|
(long inputPosition, long inputSize) = context.Request.GetBufferType0x21();
|
|
|
|
byte[] addressBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
|
|
string address = Encoding.UTF8.GetString(addressBuffer);
|
|
|
|
resultCode = Resolve(context, address, out resolvedAddress);
|
|
|
|
if (resultCode != ResultCode.Success)
|
|
{
|
|
resolvedAddress = _dummyAddress;
|
|
}
|
|
|
|
if (_nsdSettings.TestMode)
|
|
{
|
|
return ResultCode.Success;
|
|
}
|
|
else
|
|
{
|
|
return resultCode;
|
|
}
|
|
}
|
|
}
|
|
} |