Ryujinx/Ryujinx.Graphics.Gpu/Shader
gdkchan 3148c0c21c
Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)
* Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor

* Shader cache version bump
2021-08-11 18:56:59 -03:00
..
Cache Use a new approach for shader BRX targets (#2532) 2021-08-11 20:59:42 +02:00
CachedGpuAccessor.cs Workaround for Intel FrontFacing built-in variable bug (#2540) 2021-08-11 23:01:06 +02:00
GpuAccessor.cs Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 2021-08-11 18:56:59 -03:00
GpuAccessorState.cs
ShaderAddresses.cs
ShaderBundle.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCache.cs Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 2021-08-11 18:56:59 -03:00
ShaderCacheState.cs
ShaderCodeHolder.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCompileTask.cs Use a new approach for shader BRX targets (#2532) 2021-08-11 20:59:42 +02:00
ShaderDumper.cs Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
ShaderDumpPaths.cs Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
TextureDescriptorCapableGpuAccessor.cs Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) 2021-08-11 18:56:59 -03:00