Ryujinx/Ryujinx.Audio/Renderer/Server
gdkchan 81f1a4dc31
Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
* Allocate work buffer for audio renderer instead of using guest supplied memory

* Typo

* Use GC.AllocateArray to allocate pinned array
2022-09-10 01:16:24 +00:00
..
Effect
MemoryPool
Mix
Performance
Sink
Splitter
Types
Upsampler
Voice
AudioRendererManager.cs Allocate work buffer for audio renderer instead of using guest supplied memory (#3276) 2022-09-10 01:16:24 +00:00
AudioRenderSystem.cs Allocate work buffer for audio renderer instead of using guest supplied memory (#3276) 2022-09-10 01:16:24 +00:00
BehaviourContext.cs
CommandBuffer.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
CommandGenerator.cs
CommandProcessingTimeEstimatorVersion1.cs
CommandProcessingTimeEstimatorVersion2.cs
CommandProcessingTimeEstimatorVersion3.cs
CommandProcessingTimeEstimatorVersion4.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
CommandProcessingTimeEstimatorVersion5.cs
ICommandProcessingTimeEstimator.cs
RendererSystemContext.cs
StateUpdater.cs