Ryujinx/Ryujinx.Graphics.Gpu/Shader
2022-11-19 10:24:23 +01:00
..
DiskCache
HashTable
CachedShaderProgram.cs
CachedShaderStage.cs
ComputeShaderCacheHashTable.cs
GpuAccessor.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 2022-11-17 18:47:41 +01:00
GpuAccessorBase.cs
GpuAccessorState.cs
GpuChannelComputeState.cs
GpuChannelGraphicsState.cs
GpuChannelPoolState.cs
ResourceCounts.cs
ShaderAddresses.cs
ShaderCache.cs
ShaderCacheHashTable.cs
ShaderCacheState.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
ShaderCodeAccessor.cs
ShaderDumper.cs
ShaderDumpPaths.cs Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
ShaderSpecializationList.cs
ShaderSpecializationState.cs
TransformFeedbackDescriptor.cs