Ryujinx/Ryujinx.Graphics.OpenGL/Converters
2020-01-09 02:13:00 +01:00
..
AddressModeConverter.cs Initial work 2020-01-09 02:13:00 +01:00
BlendFactorConverter.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
BlendOpConverter.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
CompareModeConverter.cs Initial work 2020-01-09 02:13:00 +01:00
CompareOpConverter.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
DepthModeConverter.cs Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
DepthStencilModeConverter.cs Initial work 2020-01-09 02:13:00 +01:00
FaceConverter.cs Initial work 2020-01-09 02:13:00 +01:00
FrontFaceConverter.cs Initial work 2020-01-09 02:13:00 +01:00
IndexTypeConverter.cs Initial work 2020-01-09 02:13:00 +01:00
MagFilterConverter.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
MinFilterConverter.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
PrimitiveTopologyConverter.cs Initial work 2020-01-09 02:13:00 +01:00
StencilOpConverter.cs Initial work 2020-01-09 02:13:00 +01:00
SwizzleComponentConverter.cs Initial work 2020-01-09 02:13:00 +01:00
TargetConverter.cs Initial work 2020-01-09 02:13:00 +01:00