Ryujinx/Ryujinx.Core/OsHle/Services/Time/ServiceTime.cs
Ac_K e174100474 Implement many objects, improve logging. (#42)
* Implement many objects, improve logging.

Change and rename folders of Services
Add Logging of IpcMessage.
Add "lm" Log Service.
Parse Errors of SetTerminateResult
Add Svc Calls.
Add many object implementations.

* Corrections

Forgotten Debug Conf

* Corrections 2

* Corrections 3

* Corrections 4
2018-02-25 15:58:16 -03:00

62 lines
1.6 KiB
C#

using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
using static Ryujinx.Core.OsHle.IpcServices.ObjHelper;
namespace Ryujinx.Core.OsHle.IpcServices.Time
{
class ServiceTime : IIpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ServiceTime()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, GetStandardUserSystemClock },
{ 1, GetStandardNetworkSystemClock },
{ 2, GetStandardSteadyClock },
{ 3, GetTimeZoneService },
{ 4, GetStandardLocalSystemClock }
};
}
public long GetStandardUserSystemClock(ServiceCtx Context)
{
MakeObject(Context, new ISystemClock(SystemClockType.User));
return 0;
}
public long GetStandardNetworkSystemClock(ServiceCtx Context)
{
MakeObject(Context, new ISystemClock(SystemClockType.Network));
return 0;
}
public long GetStandardSteadyClock(ServiceCtx Context)
{
MakeObject(Context, new ISteadyClock());
return 0;
}
public long GetTimeZoneService(ServiceCtx Context)
{
MakeObject(Context, new ITimeZoneService());
return 0;
}
public long GetStandardLocalSystemClock(ServiceCtx Context)
{
MakeObject(Context, new ISystemClock(SystemClockType.Local));
return 0;
}
}
}