mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 22:38:37 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using ARMeilleure.Instructions;
|
|
|
|
namespace ARMeilleure.Decoders
|
|
{
|
|
class OpCode32Mem : OpCode32, IOpCode32Mem
|
|
{
|
|
public int Rt { get; protected set; }
|
|
public int Rn { get; }
|
|
|
|
public int Immediate { get; protected set; }
|
|
|
|
public bool Index { get; }
|
|
public bool Add { get; }
|
|
public bool WBack { get; }
|
|
public bool Unprivileged { get; }
|
|
|
|
public bool IsLoad { get; }
|
|
|
|
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32Mem(inst, address, opCode);
|
|
|
|
public OpCode32Mem(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
|
|
{
|
|
Rt = (opCode >> 12) & 0xf;
|
|
Rn = (opCode >> 16) & 0xf;
|
|
|
|
bool isLoad = (opCode & (1 << 20)) != 0;
|
|
bool w = (opCode & (1 << 21)) != 0;
|
|
bool u = (opCode & (1 << 23)) != 0;
|
|
bool p = (opCode & (1 << 24)) != 0;
|
|
|
|
Index = p;
|
|
Add = u;
|
|
WBack = !p || w;
|
|
Unprivileged = !p && w;
|
|
|
|
IsLoad = isLoad || inst.Name == InstName.Ldrd;
|
|
}
|
|
}
|
|
} |