Ryujinx/Ryujinx.Audio
Mary 3f4fb8f73a
amadeus: Update to REV11 (#3230)
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
2022-04-06 09:12:38 +02:00
..
Backends UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Common Fix bug causing an audio buffer to be enqueued more than once (#2940) 2021-12-26 14:48:18 +01:00
Input Fix disposing of IPC sessions server at emulation stop (#2334) 2021-06-29 19:37:13 +02:00
Integration UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Output UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
Renderer amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
AudioManager.cs Implement a "Pause Emulation" option & hotkey (#2428) 2021-09-11 22:08:25 +02:00
Constants.cs Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
LICENSE.txt Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
ResultCode.cs Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
Ryujinx.Audio.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00