Ryujinx/src/Ryujinx.Graphics.OpenGL/Queries/Counters.cs
TSRBerry 40f2bd37e3
[Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Address or silence dotnet format IDE1006 warnings

* Fix IDE0090 after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Address review feedback
2023-06-28 18:10:55 +02:00

58 lines
1.4 KiB
C#

using Ryujinx.Graphics.GAL;
using System;
namespace Ryujinx.Graphics.OpenGL.Queries
{
class Counters : IDisposable
{
private readonly CounterQueue[] _counterQueues;
public Counters()
{
int count = Enum.GetNames<CounterType>().Length;
_counterQueues = new CounterQueue[count];
}
public void Initialize(Pipeline pipeline)
{
for (int index = 0; index < _counterQueues.Length; index++)
{
CounterType type = (CounterType)index;
_counterQueues[index] = new CounterQueue(pipeline, type);
}
}
public CounterQueueEvent QueueReport(CounterType type, EventHandler<ulong> resultHandler, ulong lastDrawIndex, bool hostReserved)
{
return _counterQueues[(int)type].QueueReport(resultHandler, lastDrawIndex, hostReserved);
}
public void QueueReset(CounterType type)
{
_counterQueues[(int)type].QueueReset();
}
public void Update()
{
foreach (var queue in _counterQueues)
{
queue.Flush(false);
}
}
public void Flush(CounterType type)
{
_counterQueues[(int)type].Flush(true);
}
public void Dispose()
{
foreach (var queue in _counterQueues)
{
queue.Dispose();
}
}
}
}