mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 18:38:36 +00:00
f77694e4f7
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
126 lines
4.4 KiB
C#
126 lines
4.4 KiB
C#
using MsgPack;
|
|
using MsgPack.Serialization;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Common.Utilities;
|
|
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
|
using Ryujinx.HLE.Utilities;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Prepo
|
|
{
|
|
[Service("prepo:a")]
|
|
[Service("prepo:a2")]
|
|
[Service("prepo:u")]
|
|
class IPrepoService : IpcService
|
|
{
|
|
public IPrepoService(ServiceCtx context) { }
|
|
|
|
[Command(10100)] // 1.0.0-5.1.0
|
|
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReportOld(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: false);
|
|
}
|
|
|
|
[Command(10101)] // 1.0.0-5.1.0
|
|
// SaveReportWithUserOld(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReportWithUserOld(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: true);
|
|
}
|
|
|
|
[Command(10102)] // 6.0.0+
|
|
// SaveReport(u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReport(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: false);
|
|
}
|
|
|
|
[Command(10103)] // 6.0.0+
|
|
// SaveReportWithUser(nn::account::Uid, u64, pid, buffer<u8, 9>, buffer<bytes, 5>)
|
|
public ResultCode SaveReportWithUser(ServiceCtx context)
|
|
{
|
|
// We don't care about the differences since we don't use the play report.
|
|
return ProcessReport(context, withUserID: true);
|
|
}
|
|
|
|
[Command(10200)]
|
|
// RequestImmediateTransmission()
|
|
public ResultCode RequestImmediateTransmission(ServiceCtx context)
|
|
{
|
|
// It signals an event of nn::prepo::detail::service::core::TransmissionStatusManager that requests the transmission of the report.
|
|
// Since we don't use reports it's fine to do nothing.
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(10300)]
|
|
// GetTransmissionStatus() -> u32
|
|
public ResultCode GetTransmissionStatus(ServiceCtx context)
|
|
{
|
|
// It returns the transmission result of nn::prepo::detail::service::core::TransmissionStatusManager.
|
|
// Since we don't use reports it's fine to return ResultCode.Success.
|
|
context.ResponseData.Write((int)ResultCode.Success);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private ResultCode ProcessReport(ServiceCtx context, bool withUserID)
|
|
{
|
|
UserId userId = withUserID ? context.RequestData.ReadStruct<UserId>() : new UserId();
|
|
string gameRoom = StringUtils.ReadUtf8String(context);
|
|
|
|
if (withUserID)
|
|
{
|
|
if (userId.IsNull)
|
|
{
|
|
return ResultCode.InvalidArgument;
|
|
}
|
|
}
|
|
|
|
if (gameRoom == string.Empty)
|
|
{
|
|
return ResultCode.InvalidState;
|
|
}
|
|
|
|
long inputPosition = context.Request.SendBuff[0].Position;
|
|
long inputSize = context.Request.SendBuff[0].Size;
|
|
|
|
if (inputSize == 0)
|
|
{
|
|
return ResultCode.InvalidBufferSize;
|
|
}
|
|
|
|
byte[] inputBuffer = new byte[inputSize];
|
|
|
|
context.Memory.Read((ulong)inputPosition, inputBuffer);
|
|
|
|
Logger.PrintInfo(LogClass.ServicePrepo, ReadReportBuffer(inputBuffer, gameRoom, userId));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
private string ReadReportBuffer(byte[] buffer, string room, UserId userId)
|
|
{
|
|
StringBuilder builder = new StringBuilder();
|
|
MessagePackObject deserializedReport = MessagePackSerializer.UnpackMessagePackObject(buffer);
|
|
|
|
builder.AppendLine();
|
|
builder.AppendLine("PlayReport log:");
|
|
|
|
if (!userId.IsNull)
|
|
{
|
|
builder.AppendLine($" UserId: {userId.ToString()}");
|
|
}
|
|
|
|
builder.AppendLine($" Room: {room}");
|
|
builder.AppendLine($" Report: {MessagePackObjectFormatter.Format(deserializedReport)}");
|
|
|
|
return builder.ToString();
|
|
}
|
|
}
|
|
} |