mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:08:34 +00:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
142 lines
3.7 KiB
C#
142 lines
3.7 KiB
C#
using ChocolArm64.Events;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Runtime.Intrinsics;
|
|
|
|
namespace ChocolArm64.State
|
|
{
|
|
public class AThreadState
|
|
{
|
|
internal const int LRIndex = 30;
|
|
internal const int ZRIndex = 31;
|
|
|
|
internal const int ErgSizeLog2 = 4;
|
|
internal const int DczSizeLog2 = 4;
|
|
|
|
internal AExecutionMode ExecutionMode;
|
|
|
|
//AArch32 state.
|
|
public uint R0, R1, R2, R3,
|
|
R4, R5, R6, R7,
|
|
R8, R9, R10, R11,
|
|
R12, R13, R14, R15;
|
|
|
|
public bool Thumb;
|
|
|
|
//AArch64 state.
|
|
public ulong X0, X1, X2, X3, X4, X5, X6, X7,
|
|
X8, X9, X10, X11, X12, X13, X14, X15,
|
|
X16, X17, X18, X19, X20, X21, X22, X23,
|
|
X24, X25, X26, X27, X28, X29, X30, X31;
|
|
|
|
public Vector128<float> V0, V1, V2, V3, V4, V5, V6, V7,
|
|
V8, V9, V10, V11, V12, V13, V14, V15,
|
|
V16, V17, V18, V19, V20, V21, V22, V23,
|
|
V24, V25, V26, V27, V28, V29, V30, V31;
|
|
|
|
public bool Overflow;
|
|
public bool Carry;
|
|
public bool Zero;
|
|
public bool Negative;
|
|
|
|
public bool Running { get; set; }
|
|
|
|
public long TpidrEl0 { get; set; }
|
|
public long Tpidr { get; set; }
|
|
|
|
public int Fpcr { get; set; }
|
|
public int Fpsr { get; set; }
|
|
|
|
public int Psr
|
|
{
|
|
get
|
|
{
|
|
return (Negative ? (int)APState.N : 0) |
|
|
(Zero ? (int)APState.Z : 0) |
|
|
(Carry ? (int)APState.C : 0) |
|
|
(Overflow ? (int)APState.V : 0);
|
|
}
|
|
}
|
|
|
|
public uint CtrEl0 => 0x8444c004;
|
|
public uint DczidEl0 => 0x00000004;
|
|
|
|
public ulong CntfrqEl0 { get; set; }
|
|
public ulong CntpctEl0
|
|
{
|
|
get
|
|
{
|
|
double Ticks = TickCounter.ElapsedTicks * HostTickFreq;
|
|
|
|
return (ulong)(Ticks * CntfrqEl0);
|
|
}
|
|
}
|
|
|
|
public event EventHandler<AInstExceptionEventArgs> Break;
|
|
public event EventHandler<AInstExceptionEventArgs> SvcCall;
|
|
public event EventHandler<AInstUndefinedEventArgs> Undefined;
|
|
|
|
private Stack<long> CallStack;
|
|
|
|
private static Stopwatch TickCounter;
|
|
|
|
private static double HostTickFreq;
|
|
|
|
public AThreadState()
|
|
{
|
|
CallStack = new Stack<long>();
|
|
}
|
|
|
|
static AThreadState()
|
|
{
|
|
HostTickFreq = 1.0 / Stopwatch.Frequency;
|
|
|
|
TickCounter = new Stopwatch();
|
|
|
|
TickCounter.Start();
|
|
}
|
|
|
|
internal bool Synchronize()
|
|
{
|
|
return Running;
|
|
}
|
|
|
|
internal void OnBreak(long Position, int Imm)
|
|
{
|
|
Break?.Invoke(this, new AInstExceptionEventArgs(Position, Imm));
|
|
}
|
|
|
|
internal void OnSvcCall(long Position, int Imm)
|
|
{
|
|
SvcCall?.Invoke(this, new AInstExceptionEventArgs(Position, Imm));
|
|
}
|
|
|
|
internal void OnUndefined(long Position, int RawOpCode)
|
|
{
|
|
Undefined?.Invoke(this, new AInstUndefinedEventArgs(Position, RawOpCode));
|
|
}
|
|
|
|
internal void EnterMethod(long Position)
|
|
{
|
|
CallStack.Push(Position);
|
|
}
|
|
|
|
internal void ExitMethod()
|
|
{
|
|
CallStack.TryPop(out _);
|
|
}
|
|
|
|
internal void JumpMethod(long Position)
|
|
{
|
|
CallStack.TryPop(out _);
|
|
|
|
CallStack.Push(Position);
|
|
}
|
|
|
|
public long[] GetCallStack()
|
|
{
|
|
return CallStack.ToArray();
|
|
}
|
|
}
|
|
} |