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* Add conversion for 16 bit RGBA formats (not supported in Rosetta) * Rebase fix Rebase fix * Forgot to remove this * Fix RGBA16 format conversion * Add RGBA4 -> RGBA8 conversion * Handle host stride alignment * Address Feedback Part 1 * Can't count * Don't zero out rgb when alpha is 0 * Separate RGBA4 and 5-bit component formats Not sure of a better way to name them... * Add A1B5G5R5 conversion * Put this in the right place. * Make format naming consistent for capabilities * Change method names |
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.. | ||
Astc | ||
Encoders | ||
Utils | ||
BC6Decoder.cs | ||
BC7Decoder.cs | ||
BCnDecoder.cs | ||
BCnEncoder.cs | ||
BlockLinearConstants.cs | ||
BlockLinearLayout.cs | ||
Bpp12Pixel.cs | ||
ETC2Decoder.cs | ||
LayoutConverter.cs | ||
OffsetCalculator.cs | ||
PixelConverter.cs | ||
Region.cs | ||
Ryujinx.Graphics.Texture.csproj | ||
Size.cs | ||
SizeCalculator.cs | ||
SizeInfo.cs |