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Gal
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
Memory
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
Texture
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
GpuResourceManager.cs
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General improvements for GpuResourceManager (#421)
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2018-09-19 18:26:49 -03:00 |
GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
INvGpuEngine.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
MacroInterpreter.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
NvGpu.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuBufferType.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngine.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngine2d.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngine2dReg.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
NvGpuEngine3d.cs
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
NvGpuEngine3dReg.cs
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
NvGpuEngineM2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineM2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineP2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuEngineP2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuFifo.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
NvGpuFifoMeth.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
NvGpuMethod.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
Ryujinx.Graphics.csproj
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Blit framebuffer without shaders (#229)
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2018-07-23 16:21:05 +02:00 |
ValueRange.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ValueRangeSet.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |