Ryujinx/Ryujinx.HLE/HOS
Ac_K 0e93a51030 bcat:u: Implement EnumerateDeliveryCacheDirectory (#768)
* bcat:u: Implement EnumerateDeliveryCacheDirectory

Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE.  (close #622)
I've added some comments in the whole service for when we'll implement a real bcat implementation.
For now, all games who use it isn't playable because of GPU.

* Use Array instead of List

* Add ApplicationLaunchPropertyHelper

* Fix helper

* Fix helper 2

* Fix ApplicationLaunchProperty Default

* Fix ApplicationLaunchProperty 2

* Fix folder
2019-09-10 11:55:28 +02:00
..
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font Update to version 0.4 of LibHac (#689) 2019-06-01 02:31:10 +02:00
Ipc Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
Kernel Added GUI to Ryujinx (#695) 2019-09-02 13:03:57 -03:00
Services bcat:u: Implement EnumerateDeliveryCacheDirectory (#768) 2019-09-10 11:55:28 +02:00
SystemState Added GUI to Ryujinx (#695) 2019-09-02 13:03:57 -03:00
GlobalStateTable.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
Homebrew.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Added GUI to Ryujinx (#695) 2019-09-02 13:03:57 -03:00
IdDictionary.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
ProgramLoader.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00