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https://github.com/Ryujinx/Ryujinx.git
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4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
63 lines
2.4 KiB
C#
63 lines
2.4 KiB
C#
using System.Collections.Generic;
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namespace Ryujinx.Audio.Renderer.Device
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{
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/// <summary>
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/// Represent an instance containing a registry of <see cref="VirtualDeviceSession"/>.
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/// </summary>
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public class VirtualDeviceSessionRegistry
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{
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/// <summary>
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/// The session registry, used to store the sessions of a given AppletResourceId.
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/// </summary>
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private Dictionary<ulong, VirtualDeviceSession[]> _sessionsRegistry = new Dictionary<ulong, VirtualDeviceSession[]>();
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/// <summary>
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/// The default <see cref="VirtualDevice"/>.
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/// </summary>
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/// <remarks>This is used when the USB device is the default one on older revision.</remarks>
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public VirtualDevice DefaultDevice => VirtualDevice.Devices[0];
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/// <summary>
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/// The current active <see cref="VirtualDevice"/>.
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/// </summary>
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// TODO: make this configurable
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public VirtualDevice ActiveDevice = VirtualDevice.Devices[2];
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/// <summary>
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/// Get the associated <see cref="T:VirtualDeviceSession[]"/> from an AppletResourceId.
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/// </summary>
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/// <param name="resourceAppletId">The AppletResourceId used.</param>
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/// <returns>The associated <see cref="T:VirtualDeviceSession[]"/> from an AppletResourceId.</returns>
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public VirtualDeviceSession[] GetSessionByAppletResourceId(ulong resourceAppletId)
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{
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if (_sessionsRegistry.TryGetValue(resourceAppletId, out VirtualDeviceSession[] result))
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{
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return result;
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}
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result = CreateSessionsFromBehaviourContext();
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_sessionsRegistry.Add(resourceAppletId, result);
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return result;
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}
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/// <summary>
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/// Create a new array of sessions for each <see cref="VirtualDevice"/>.
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/// </summary>
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/// <returns>A new array of sessions for each <see cref="VirtualDevice"/>.</returns>
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private static VirtualDeviceSession[] CreateSessionsFromBehaviourContext()
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{
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VirtualDeviceSession[] virtualDeviceSession = new VirtualDeviceSession[VirtualDevice.Devices.Length];
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for (int i = 0; i < virtualDeviceSession.Length; i++)
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{
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virtualDeviceSession[i] = new VirtualDeviceSession(VirtualDevice.Devices[i]);
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}
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return virtualDeviceSession;
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}
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}
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}
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