Ryujinx/Ryujinx.Graphics/Gal/Shader/ShaderDecode.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

4 lines
111 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
delegate void ShaderDecodeFunc(ShaderIrBlock Block, long OpCode);
}