Ryujinx/Ryujinx.Common/Logging/LogLevel.cs
Andrey Sukharev 4ce4299ca2
Use source generated json serializers in order to improve code trimming (#4094)
* Use source generated json serializers in order to improve code trimming

* Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing

* Use separate model for LogEventArgs serialization

* Make dynamic object formatter static. Fix string builder pooling.

* Do not inherit json version of LogEventArgs from EventArgs

* Fix extra space in object formatting

* Write log json directly to stream instead of using buffer writer

* Rebase fixes

* Rebase fixes

* Rebase fixes

* Enforce block-scoped namespaces in the solution. Convert style for existing code

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Rebase indent fix

* Fix indent

* Delete unnecessary json properties

* Rebase fix

* Remove overridden json property names as they are handled in the options

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Use default json options in github api calls

* Indentation and spacing fixes

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-03-21 19:41:19 -03:00

20 lines
348 B
C#

using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
public enum LogLevel
{
Debug,
Stub,
Info,
Warning,
Error,
Guest,
AccessLog,
Notice,
Trace
}
}