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https://github.com/Ryujinx/Ryujinx.git
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4906acdde9
* Some implementations - ICommonStateGetter * GetBootMode - ISelfController * SetHandlesRequestToDisplay - IServiceGetterInterface - ISystemUpdateInterface - IVulnerabilityManagerInterface - IPrepoService - ISettingsServer * GetLanguageCode - ISystemSettingsServer * GetFirmwareVersion2 - IHOSBinderDriver * TransactParcelAuto * Fix Implementations * Fix Implementations 2
87 lines
2.7 KiB
C#
87 lines
2.7 KiB
C#
using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Ipc;
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using Ryujinx.Core.Settings;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace Ryujinx.Core.OsHle.Services.Set
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{
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class ISystemSettingsServer : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISystemSettingsServer()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 4, GetFirmwareVersion2 },
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{ 23, GetColorSetId },
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{ 24, SetColorSetId }
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};
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}
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public static long GetFirmwareVersion2(ServiceCtx Context)
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{
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long ReplyPos = Context.Request.RecvListBuff[0].Position;
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long ReplySize = Context.Request.RecvListBuff[0].Size;
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byte MajorFWVersion = 0x03;
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byte MinorFWVersion = 0x00;
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byte MicroFWVersion = 0x00;
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byte Unknown = 0x00; //Build?
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int RevisionNumber = 0x0A;
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string Platform = "NX";
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string UnknownHex = "7fbde2b0bba4d14107bf836e4643043d9f6c8e47";
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string Version = "3.0.0";
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string Build = "NintendoSDK Firmware for NX 3.0.0-10.0";
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//http://switchbrew.org/index.php?title=System_Version_Title
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using (MemoryStream MS = new MemoryStream(0x100))
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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Writer.Write(MajorFWVersion);
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Writer.Write(MinorFWVersion);
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Writer.Write(MicroFWVersion);
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Writer.Write(Unknown);
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Writer.Write(RevisionNumber);
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Writer.Write(Encoding.ASCII.GetBytes(Platform));
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MS.Seek(0x28, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(UnknownHex));
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MS.Seek(0x68, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(Version));
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MS.Seek(0x80, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(Build));
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AMemoryHelper.WriteBytes(Context.Memory, ReplyPos, MS.ToArray());
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}
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return 0;
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}
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public static long GetColorSetId(ServiceCtx Context)
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{
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Context.ResponseData.Write((int)Context.Ns.Settings.ThemeColor);
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return 0;
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}
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public static long SetColorSetId(ServiceCtx Context)
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{
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int ColorSetId = Context.RequestData.ReadInt32();
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Context.Ns.Settings.ThemeColor = (ColorSet)ColorSetId;
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return 0;
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}
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}
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} |