Ryujinx/Ryujinx.Graphics.Gpu/Memory
mpnico 8e1adb95cf
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount

* Add missing barrier

* Fix index buffer count

* Add support check for each macro hle before use

* Add missing xml doc

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-08-26 23:50:28 +02:00
..
Buffer.cs
BufferBounds.cs
BufferCache.cs
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
BufferManager.cs
BufferModifiedRangeList.cs
BufferTextureBinding.cs
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs
IndexBuffer.cs
MemoryManager.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
PhysicalMemory.cs
ResourceName.cs
UnmapEventArgs.cs
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00