Ryujinx/Ryujinx.HLE/HOS/Services/Vi/ISystemDisplayService.cs
Alex Barney b2b736abc2 Misc cleanup (#708)
* Fix typos

* Remove unneeded using statements

* Enforce var style more

* Remove redundant qualifiers

* Fix some indentation

* Disable naming warnings on files with external enum names

* Fix build

* Mass find & replace for comments with no spacing

* Standardize todo capitalization and for/if spacing
2019-07-02 04:39:22 +02:00

49 lines
1.4 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Vi
{
class ISystemDisplayService : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public ISystemDisplayService(IApplicationDisplayService applicationDisplayService)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 2205, SetLayerZ },
{ 2207, SetLayerVisibility },
{ 2312, applicationDisplayService.CreateStrayLayer },
{ 3200, GetDisplayMode }
};
}
public static long SetLayerZ(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return 0;
}
public static long SetLayerVisibility(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceVi);
return 0;
}
public static long GetDisplayMode(ServiceCtx context)
{
// TODO: De-hardcode resolution.
context.ResponseData.Write(1280);
context.ResponseData.Write(720);
context.ResponseData.Write(60.0f);
context.ResponseData.Write(0);
return 0;
}
}
}