mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 08:18:34 +00:00
9dfe81770a
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
216 lines
16 KiB
C#
216 lines
16 KiB
C#
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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static class InstructionInfo
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{
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private readonly struct InstInfo
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{
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public AggregateType DestType { get; }
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public AggregateType[] SrcTypes { get; }
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public InstInfo(AggregateType destType, params AggregateType[] srcTypes)
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{
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DestType = destType;
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SrcTypes = srcTypes;
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}
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}
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private static InstInfo[] _infoTbl;
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static InstructionInfo()
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{
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_infoTbl = new InstInfo[(int)Instruction.Count];
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// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
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Add(Instruction.AtomicAdd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicAnd, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicCompareAndSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.AtomicMaxS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.AtomicMaxU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicMinS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.AtomicMinU32, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicOr, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicSwap, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.AtomicXor, AggregateType.U32, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.Absolute, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Add, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Ballot, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.BitCount, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldExtractS32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldExtractU32, AggregateType.U32, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldInsert, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitfieldReverse, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseAnd, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseExclusiveOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseNot, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BitwiseOr, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.BranchIfTrue, AggregateType.Void, AggregateType.Bool);
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Add(Instruction.BranchIfFalse, AggregateType.Void, AggregateType.Bool);
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Add(Instruction.Call, AggregateType.Scalar);
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Add(Instruction.Ceiling, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Clamp, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ClampU32, AggregateType.U32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreater, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreaterOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareGreaterOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareGreaterU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareLess, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareLessOrEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.CompareLessOrEqualU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareLessU32, AggregateType.Bool, AggregateType.U32, AggregateType.U32);
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Add(Instruction.CompareNotEqual, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ConditionalSelect, AggregateType.Scalar, AggregateType.Bool, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ConvertFP32ToFP64, AggregateType.FP64, AggregateType.FP32);
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Add(Instruction.ConvertFP64ToFP32, AggregateType.FP32, AggregateType.FP64);
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Add(Instruction.ConvertFP32ToS32, AggregateType.S32, AggregateType.FP32);
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Add(Instruction.ConvertFP32ToU32, AggregateType.U32, AggregateType.FP32);
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Add(Instruction.ConvertFP64ToS32, AggregateType.S32, AggregateType.FP64);
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Add(Instruction.ConvertFP64ToU32, AggregateType.U32, AggregateType.FP64);
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Add(Instruction.ConvertS32ToFP32, AggregateType.FP32, AggregateType.S32);
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Add(Instruction.ConvertS32ToFP64, AggregateType.FP64, AggregateType.S32);
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Add(Instruction.ConvertU32ToFP32, AggregateType.FP32, AggregateType.U32);
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Add(Instruction.ConvertU32ToFP64, AggregateType.FP64, AggregateType.U32);
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Add(Instruction.Cosine, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Ddx, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.Ddy, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.Divide, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ExponentB2, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.FindLSB, AggregateType.S32, AggregateType.S32);
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Add(Instruction.FindMSBS32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.FindMSBU32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.Floor, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.FusedMultiplyAdd, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ImageLoad, AggregateType.FP32);
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Add(Instruction.ImageStore, AggregateType.Void);
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Add(Instruction.ImageAtomic, AggregateType.S32);
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Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
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Add(Instruction.LoadAttribute, AggregateType.FP32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadConstant, AggregateType.FP32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadGlobal, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
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Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
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Add(Instruction.LoadStorage, AggregateType.U32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.Lod, AggregateType.FP32);
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Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalExclusiveOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalNot, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.LogicalOr, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.Maximum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MaximumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Minimum, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MinimumU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Multiply, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.MultiplyHighS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.MultiplyHighU32, AggregateType.U32, AggregateType.U32, AggregateType.U32);
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Add(Instruction.Negate, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.PackDouble2x32, AggregateType.FP64, AggregateType.U32, AggregateType.U32);
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Add(Instruction.PackHalf2x16, AggregateType.U32, AggregateType.FP32, AggregateType.FP32);
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Add(Instruction.ReciprocalSquareRoot, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.Round, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.ShiftLeft, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.ShiftRightS32, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.ShiftRightU32, AggregateType.U32, AggregateType.U32, AggregateType.S32);
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Add(Instruction.Shuffle, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.ShuffleDown, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.ShuffleUp, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.ShuffleXor, AggregateType.FP32, AggregateType.FP32, AggregateType.U32, AggregateType.U32, AggregateType.Bool);
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Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.StoreAttribute, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.FP32);
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Add(Instruction.StoreGlobal, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreStorage, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreStorage16, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.StoreStorage8, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
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Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
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Add(Instruction.TextureSample, AggregateType.FP32);
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Add(Instruction.TextureSize, AggregateType.S32, AggregateType.S32, AggregateType.S32);
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Add(Instruction.Truncate, AggregateType.Scalar, AggregateType.Scalar);
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Add(Instruction.UnpackDouble2x32, AggregateType.U32, AggregateType.FP64);
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Add(Instruction.UnpackHalf2x16, AggregateType.FP32, AggregateType.U32);
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Add(Instruction.VectorExtract, AggregateType.Scalar, AggregateType.Vector4, AggregateType.S32);
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Add(Instruction.VoteAll, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.VoteAllEqual, AggregateType.Bool, AggregateType.Bool);
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Add(Instruction.VoteAny, AggregateType.Bool, AggregateType.Bool);
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}
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private static void Add(Instruction inst, AggregateType destType, params AggregateType[] srcTypes)
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{
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_infoTbl[(int)inst] = new InstInfo(destType, srcTypes);
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}
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public static AggregateType GetDestVarType(Instruction inst)
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{
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return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].DestType, inst);
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}
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public static AggregateType GetSrcVarType(Instruction inst, int index)
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{
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// TODO: Return correct type depending on source index,
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// that can improve the decompiler output.
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if (inst == Instruction.ImageLoad ||
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inst == Instruction.ImageStore ||
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inst == Instruction.ImageAtomic ||
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inst == Instruction.Lod ||
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inst == Instruction.TextureSample)
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{
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return AggregateType.FP32;
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}
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else if (inst == Instruction.Call)
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{
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return AggregateType.S32;
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}
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return GetFinalVarType(_infoTbl[(int)(inst & Instruction.Mask)].SrcTypes[index], inst);
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}
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private static AggregateType GetFinalVarType(AggregateType type, Instruction inst)
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{
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if (type == AggregateType.Scalar)
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{
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if ((inst & Instruction.FP32) != 0)
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{
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return AggregateType.FP32;
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}
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else if ((inst & Instruction.FP64) != 0)
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{
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return AggregateType.FP64;
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}
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else
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{
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return AggregateType.S32;
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}
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}
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else if (type == AggregateType.Void)
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{
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throw new ArgumentException($"Invalid operand for instruction \"{inst}\".");
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}
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return type;
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}
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public static bool IsUnary(Instruction inst)
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{
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if (inst == Instruction.Copy)
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{
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return true;
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}
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else if (inst == Instruction.TextureSample)
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{
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return false;
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}
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return _infoTbl[(int)(inst & Instruction.Mask)].SrcTypes.Length == 1;
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}
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}
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} |