mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 14:58:34 +00:00
6e02cac952
* remove content dialog placeholder from all windows * remove redundant window argument * redesign user profile window * wip * use avalonia auto name generator * add edit and new user options * move profile image selection to content dialog * remove usings * fix updater * address review * adjust avatar dialog size * add validation for user editor * fix typo * Shorten some labels
263 lines
8.3 KiB
C#
263 lines
8.3 KiB
C#
using Avalonia;
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Markup.Xaml;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using LibHac.Ns;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Path = System.IO.Path;
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using SpanHelpers = LibHac.Common.SpanHelpers;
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using LibHac.Tools.FsSystem;
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using Avalonia.Threading;
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namespace Ryujinx.Ava.Ui.Windows
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{
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public partial class TitleUpdateWindow : StyleableWindow
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{
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private readonly string _updateJsonPath;
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private TitleUpdateMetadata _titleUpdateWindowData;
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public VirtualFileSystem VirtualFileSystem { get; }
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internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
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public string TitleId { get; }
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public string TitleName { get; }
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public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
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public TitleUpdateWindow()
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{
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DataContext = this;
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InitializeComponent();
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AttachDebugDevTools();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
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}
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public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
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{
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VirtualFileSystem = virtualFileSystem;
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TitleId = titleId;
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TitleName = titleName;
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_updateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
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try
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{
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_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_updateJsonPath);
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}
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catch
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{
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_titleUpdateWindowData = new TitleUpdateMetadata {Selected = "", Paths = new List<string>()};
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}
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DataContext = this;
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InitializeComponent();
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AttachDebugDevTools();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
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LoadUpdates();
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}
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[Conditional("DEBUG")]
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private void AttachDebugDevTools()
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{
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this.AttachDevTools();
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}
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private void LoadUpdates()
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{
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TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
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foreach (string path in _titleUpdateWindowData.Paths)
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{
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AddUpdate(path);
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}
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if (_titleUpdateWindowData.Selected == "")
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{
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TitleUpdates[0].IsEnabled = true;
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}
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else
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{
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TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
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List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
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foreach (TitleUpdateModel update in enabled)
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{
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update.IsEnabled = false;
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}
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if (selected != null)
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{
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selected.IsEnabled = true;
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}
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}
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SortUpdates();
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}
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private void AddUpdate(string path)
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{
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if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
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{
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using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
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{
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PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
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try
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{
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(Nca patchNca, Nca controlNca) =
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ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
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if (controlNca != null && patchNca != null)
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{
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ApplicationControlProperty controlData = new ApplicationControlProperty();
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using var nacpFile = new UniqueRef<IFile>();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None)
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.OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read)
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.ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None)
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.ThrowIfFailure();
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TitleUpdates.Add(new TitleUpdateModel(controlData, path));
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}
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else
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
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});
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}
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
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});
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}
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}
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}
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}
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private void RemoveUpdates(bool removeSelectedOnly = false)
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{
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if (removeSelectedOnly)
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{
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TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
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}
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else
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{
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TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
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}
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TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
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SortUpdates();
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}
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public void RemoveSelected()
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{
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RemoveUpdates(true);
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}
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public void RemoveAll()
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{
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RemoveUpdates();
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}
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public async void Add()
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{
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OpenFileDialog dialog = new OpenFileDialog() { Title = LocaleManager.Instance["SelectUpdateDialogTitle"], AllowMultiple = true };
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dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
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string[] files = await dialog.ShowAsync(this);
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if (files != null)
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{
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foreach (string file in files)
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{
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AddUpdate(file);
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}
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}
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SortUpdates();
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}
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private void SortUpdates()
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{
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var list = TitleUpdates.ToList();
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list.Sort((first, second) =>
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{
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if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
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{
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return -1;
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}
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else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
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{
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return 1;
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}
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return Version.Parse(first.Control.DisplayVersionString.ToString())
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.CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
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});
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TitleUpdates.Clear();
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TitleUpdates.AddRange(list);
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}
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public void Save()
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{
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_titleUpdateWindowData.Paths.Clear();
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_titleUpdateWindowData.Selected = "";
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foreach (TitleUpdateModel update in TitleUpdates)
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{
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_titleUpdateWindowData.Paths.Add(update.Path);
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if (update.IsEnabled)
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{
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_titleUpdateWindowData.Selected = update.Path;
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}
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}
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using (FileStream dlcJsonStream = File.Create(_updateJsonPath, 4096, FileOptions.WriteThrough))
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{
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dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
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}
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if (Owner is MainWindow window)
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{
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window.ViewModel.LoadApplications();
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}
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Close();
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}
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}
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} |