Ryujinx/ARMeilleure/Decoders/OpCode32SimdMemSingle.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

49 lines
1.5 KiB
C#

using ARMeilleure.State;
namespace ARMeilleure.Decoders
{
class OpCode32SimdMemSingle : OpCode32, IOpCode32Simd
{
public int Vd { get; }
public int Rn { get; }
public int Rm { get; }
public int IndexAlign { get; }
public int Index { get; }
public bool WBack { get; }
public bool RegisterIndex { get; }
public int Size { get; }
public bool Replicate { get; }
public int Increment { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdMemSingle(inst, address, opCode);
public OpCode32SimdMemSingle(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
Vd = (opCode >> 12) & 0xf;
Vd |= (opCode >> 18) & 0x10;
IndexAlign = (opCode >> 4) & 0xf;
Size = (opCode >> 10) & 0x3;
Replicate = Size == 3;
if (Replicate)
{
Size = (opCode >> 6) & 0x3;
Increment = ((opCode >> 5) & 1) + 1;
Index = 0;
}
else
{
Increment = (((IndexAlign >> Size) & 1) == 0) ? 1 : 2;
Index = IndexAlign >> (1 + Size);
}
Rm = (opCode >> 0) & 0xf;
Rn = (opCode >> 16) & 0xf;
WBack = Rm != RegisterAlias.Aarch32Pc;
RegisterIndex = Rm != RegisterAlias.Aarch32Pc && Rm != RegisterAlias.Aarch32Sp;
}
}
}