Ryujinx/ARMeilleure/Decoders/OpCode32SimdShImm.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

46 lines
1.3 KiB
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdShImm : OpCode32Simd
{
public int Shift { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdShImm(inst, address, opCode);
public OpCode32SimdShImm(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
int imm6 = (opCode >> 16) & 0x3f;
int limm6 = ((opCode >> 1) & 0x40) | imm6;
if ((limm6 & 0x40) == 0b1000000)
{
Size = 3;
Shift = imm6;
}
else if ((limm6 & 0x60) == 0b0100000)
{
Size = 2;
Shift = imm6 - 32;
}
else if ((limm6 & 0x70) == 0b0010000)
{
Size = 1;
Shift = imm6 - 16;
}
else if ((limm6 & 0x78) == 0b0001000)
{
Size = 0;
Shift = imm6 - 8;
}
else
{
Instruction = InstDescriptor.Undefined;
}
if (GetType() == typeof(OpCode32SimdShImm) && DecoderHelper.VectorArgumentsInvalid(Q, Vd, Vm))
{
Instruction = InstDescriptor.Undefined;
}
}
}
}